

Upon killing a miniboss, you will get a Dungeon Key (not physical, instead it is shown in the top right) which is required to open the door to the Slider's room.

All minibosses are neutral, allowing you to prepare as much as you want before taking them on. They spawn in their own big area, allowing lots of movement for dodging. The main goal of Slider's Labyrinth is to defeat the main boss Slider, but in order to fight it, you must first defeat the three minibosses in order to acquire their Dungeon Keys and then find the entrance for the boss room, which is easily defined by a giant door, usually near the Totem, however it can spawn somewhere else within Slider's Labyrinth.Įach of the minibosses have enough power to easily overwhelm a player and kill them, so caution should be taken and you should be as prepared as possible before you or party members attacks them. Each instance is separated by several thousand blocks of completely indestructible Blood Moss Holystone.Įach Slider's Labyrinth chest contains 2–6 item stacks, with the following distribution: Instances are in a single separate dimension, like the Overworld, Nether, Aether, or The End. They functionally behave like structures, having very specific generation rules, exclusive mobs, and unique loot tables. Sliders now drops a maximum of 16 lightning knives in one stack.Slider's Labyrinths are technically considered dimensions since they each occupy their own unique instance, unlike such as a vanilla Dungeon or Stronghold.Slider's boss room's door now reseals while fighting.Sliders no longer destroys the boss room.Slider's fight has revisited it's more classic days! We've tweaked how the Slider reacts with multiple people, and made him no longer break blocks.1.04: Fixed the Slider boss's eye brightness.Sliders now cannot be moved with the Hammer of Notch projectile.Sliders are now immune to non-pickaxe tools and weapons.Issues relating to Slider mob are maintained on the bug tracker. There is also an easter egg in the texture file for the Slider's door that says "Door is Life, Door is Love" with a picture of what looks like a mudkip.
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If the Slider goes down (yellow arrow), you go up (yellow arrow). The best strategy to attack a Slider without losing any health is to stay at the 4x4 grid in the middle of the room.
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Upon defeat, a Slider will drop a large assortment of loot, ranging from simple food items to valuable armor and weapons.Ī strategy on how to avoid the Slider's attacks. Sliders are capable destroying any type of block that is not Divine Carved Stone or Divine Sentry Stone. The Slider may also charge at the player again right after attacking the player once, and has the capability to spawn different Sentry types to thwart the player.Īfter reaching critical health, a Slider will turn red and move much faster. Slider bosses can only be hurt via pickaxes and is immune to all other forms of weapons. In order to be able to fight it, the player must defeat three mini-bosses ( Sentry Guardian, Slider Host Mimic, and Labyrinth Eye) in the dungeon to obtain keys, which are needed to open a Slider's door. There is one Slider per instance of Slider's Labyrinth dungeon.
